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Information Technology - Computer Gaming Design and Development

Computer Gaming Design and Development (ITEC 2245)

Total Credits: 4
Lecture Credits: 3.00
Lab Credits: 1.00

Description: This course provides hands-on development of games. You will survey a variety of software technologies relevant to games, including programming languages, scripting languages, operating systems, file systems, networks, simulation engines, and multimedia design systems. You will also study some of the underlying scientific concepts from computer science and related fields, including simulation and modeling, graphics, artificial intelligence, real-time processing, and game theory. Group projects will involve system implementation but emphasize design and use of existing tools and will require you to go through all phases of system conceptualization, specification, design, implementation, and evaluation. Must be taken A-F.

Topical Outline:

Learning Outcomes:

Prerequisites: 

ITEC 1700 or ITEC 1750 or ITEC 1771.